![]() Another addition is the Bonus Challenge, which is displayed on the bottom left of the status ship. Fruit Gems destroy all the gems of its color when matched, similar to a Hyper Cube, as well as destroying all locks on the board and adding extra ticks to Bomb Gems. The multiplier maxes out after the tenth multiplier if it is filled out twice at the tenth multiplier, a Fruit Gem is generated on the game board. ![]() ![]() If another matchless move is made, the multiplier goes down by one. If a matchless move is made, the chain bar will empty. Filling up the chain bar increases the multiplier, multiplying points earned. New features include the introduction of a Chain Multiplier, which will increase in ticks following consecutive matches. Also introduced to Bejeweled Twist are Coals, which cannot be matched, but award bonus points when destroyed by a Special Gem. When detonated, it destroys all gems in it's rows and columns from a 3x3 radius. A Supernova Gem is a powerful gem made by matching six or more gems in a row. When detonated, it destroys all the gems in its row and column. Lightning Gems are created when five gems are lined up in a row. In addition to the returning Flame Gems, new special gems have been added, including the addition of Lightning Gems and Supernova Gems. Unlike the other games in the series, Bejeweled Twist allows matchless moves to be made for the first time. With the expanded gem movement, up to four matches can be made in a single move. Rather than using the traditional movements of swapping two adjacent gems, the player rotates four gems in a 2 by 2 square clockwise, attempting to line up three or more gems to clear them from the board. All Xbox profile data and leaderboards were reset on August 12, 2021, after a 4-day server crash.Bejeweled Twist plays differently compared to previous entries in the Bejeweled series.Additional modes never came due to the game being delisted. There is a "Coming Soon" icon in the main menu, indicating that more game modes were coming.The game will resume when the window is resized to its minimum required size. If the window is shrunken enough, the game will pause and will display a quick menu.When the player completes a level, a crystal sphere zooms in, similar to the online versions and PC versions without 3D acceleration. The full 3D distortion of the backgrounds is ported from Bejeweled 3.When the window is resized, the background does not dynamically crop, but squeezes or stretches to fill the whole window.When a level is completed, the score and UI abruptly disappear from the screen.The score and menu UI is always aligned to the farthest left side of the screen. ![]()
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